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versión impresa ISSN 0719-3661versión On-line ISSN 0719-367X
Resumen
GONZALEZ-VAZQUEZ, Alejandro y IGARTUA, Juan-José. Why do adolescents play video games? Proposal of a scale of motives to play video games based on the theory of uses and gratifications. Cuad.inf. [online]. 2018, n.42, pp.135-146. ISSN 0719-3661. http://dx.doi.org/10.7764/cdi.42.1314.
This paper proposes a scale of motives for playing video games in adolescents, adapted to Spanishfrom the previous works of Selnow (1984), Wigand et al. (1985), Raney et al. (2006) and Sherry et al. (2006). We used the data obtainedfrom 400 questionnaires applied to Spanish students between 14 and 20 years was analyzed. The reliability of the model was verified through factorial confirmatory analysis and internal consistency analysis. The construct and criterion validity of the scale model were studied relating thefourfactors of the model with consumer variables and personality traits, respectively.
Palabras clave : uses and gratifications; motives; video games; measuring scales.